Games on Probabilistic Timed Automata
Abstract.
Two-player zero-sum games on finite automata, as a mechanism for
supervisory controller synthesis of discrete event systems, were
introduced by Ramadge and Wonham. In this setting the two
players---called Min and Max---represent the `controller' and the
`environment' and control-program synthesis corresponds to finding
a winning (or optimal) strategy of the `controller' for some given
performance objective. If the objectives are dependent on time,
e.g. when the objective corresponds to completing a given set of
tasks within some deadline, then games on timed automata are a
well-established approach for controller synthesis.
In this talk we discuss an extension of this approach to systems
which are quantitative in terms of time and probabilistic
behaviour. Probabilistic information is important for modelling,
e.g., faulty or unreliable
components, the random coin flips of distributed communication and
security protocols, and performance characteristics. We consider
games on probabilistic timed automata, a modelling framework for
real-time systems exhibiting both nondeterministic and
probabilistic behaviour. We concentrate on expected
reachability-time games, where the performance objective concerns
the expected minimum time the controller can ensure for the system
to reach a target, regardless of uncontrollable (environmental)
events. This approach has many practical applications, including
job-shop scheduling, where machines can be faulty or have variable
execution times, and both routing and task graph scheduling
problems, where both time and stochastic behaviour is also
relevant. We also discuss discounted-time games where,
intuitively, at each transition the system breaks down with some
non-zero probability, and the players try to optimise the expected
time to breakdown.
Relevant Papers.
- Quantitative Games on Probabilistic
Timed Automata, unpublished manuscript, by M. Kwiatkowska, G. Norman,
and A. Trivedi.
-
Concavely-Priced Probabilistic Timed Automata, in
CONCUR'09, by M. Jurdziński, M. Kwiatkowska, G. Norman,
and A. Trivedi [
Full version ]
- Automatic Verification of Real-time Systems
with Discrete Probability Distributions, in TCS'02, by M. Kwiatkowska, G. Norman,
R. Segala, and J. Sproston.
-
Reachability-Time Games on Timed Automata, in
ICALP'07, by M. Jurdziński and A. Trivedi [ Full
version ]
- As Soon as Possible: Time Optimal Control
for Timed Automata, in HSCC99, by Eugene Asarin and Oded Maler.